Thursday, December 23, 2010
I made this yesterday.
Trying something new: doing something constructive with my time. this is a 17 hour labor of love.
Saturday, December 18, 2010
Tron’s real Legacy is that of filmmakers substituting ‘Cool’ for story Some spoiler alerts ahead.

Regardless, Sam finds his way into the Grid, Flynns digital Utopia only to be caught and sent into the game. In this way, the story follows closely its 1982 predecessor. Sam fairs well in the game ultimately finding himself face to face with Clu, also played by Bridges but with an amazing CG facelift. After a beautiful light cycle fight, the one all the fans have been creaming to see, myself included, he is rescued by Quorra (Olivia Wilde) who it turns out, is an orphan program raised by the original Flynn in his hideout across the wastelands. So far the story has given us no surprises. One question though is where is Tron? Tron, if you’ll remember from the original, was the hero of the users: a program who fought selflessly against the Master Control Program.
Tron, it seems, has been staring us in the face the entire time, though our suspicions aren’t confirmed until well more than halfway trough the movie. He now serves Clu and wears a mask. Yup, no facelift for Boxleitner here. We never get to see the face of the film’s namesake. Except in flash back. The costuming, though amazing makes it difficult to tell who is who among Clu’s elite warriors. When Tron does finally comes around to the good guys it comes off like a coin toss decision. The script hints at the importance of selflessness and taking one’s self out of the picture, but fails to come through with this in the end. In addition to Tron’s anticlimactic heroism, Quorra gives herself up momentarily, but she is nearly instantly rescued. It is when Flynn demonstrates his godlike power -huh? -at the end, reclaiming Clu and exploding in a blast of energy that apparently has the power to choose what in it’s path can be destroyed, that the writers ultimately fail the theme. There is little show of sacrifice.
We end with Sam and Quorra in the real world. Sam has, for no reason at all decided to go back to Encom to take his rightful place as CEO, and Quorra, eager to see a real sunset. Instead, the Young Flynn takes her for a ride on his motorcycle across a bridge giving her a view of the mountains. WTF? She actually asked him about a sunset while escaping Clu on the grid. It’s a no-brainer. GIVE US A GODDAMN SUNSET. Never mind the enormous symbolism. Never mind what it says in the script, consider the glorious juxtaposition of a natural and wondrous sunset after the spectacular job the GC artists did with the artificial world.
OK, the movie didn’t totally fail. Bridges performance is terrific as both Flynn and Clu. And Wilde could make anyone want to look at at a screen for 127 minutes. There was plot, and for an effects heavy 3D picture, it did a good job of veering from the typical archetypes. Ultimately though the real star of the show is the production design. Tron has been re-envisioned for the new generation and it is spectacular. The fights are easy to follow and keep you firmly planted on the edge of your seat. For what it’s worth, the best show of design is Flynn’s hideout. Like living inside of an iPad, it is bright white and clear acrylic modular heaven.
All in all, I have to give it 3.5 stars. Though admittedly, my judgment could be biased. What it really lacked for me was a bunny in the seat next to me.
see trailer
Monday, April 5, 2010
New adventures in fine art
I've taken up a new advenure! In a struggle to reconcile my inner artist and my corporeal slacker, I began carving a rock this week. Though she appears finnished, indeed even to myself, I see upon oiling the stone that there are some details yet to be taken care of by way of sanding. Still though, for 15 or so hours, I was at one with rock, chissle, and hammer (sorry, paper and scissor).
Wednesday, September 2, 2009
BURLAP MAN model tests
a work in progress...
I've been working on some simple models to animate with. Burlap Man is partially inspired by the upcoming movie "9" and the tools I had to work with. more to come.
-grw
I've been working on some simple models to animate with. Burlap Man is partially inspired by the upcoming movie "9" and the tools I had to work with. more to come.
-grw
Wednesday, June 10, 2009
electric smoke
This is pretty cool. I've recently been introduced to the works of a local photographer and hope to be working with him soon to animate his photo-style. It's long exposures and bright lights as well as a lot of fun. I tried this out on my own just to see how easily it will be for us to make his stuff move. Turns out it won't be that difficult: just vastly time consuming. Here is to Twin Cities Brightest.
Monday, May 11, 2009
I quite liked Star Trek.
That's about it. I really liked the new incarnation. I think all of them did an amazing job of portraying characters so engraved into the zeitgeist, especially Zachary Quinto and Karl Urban. Karl and Simon Pegg were my absolute favs. So today at work I made this:

"CAUTION RED MATTER has been known to cause singularities in space-time. If consumed

"CAUTION RED MATTER has been known to cause singularities in space-time. If consumed
do not induce vomiting. Call Spock immediately."
Yeah, I totally get paid to make this stuff: it's great for a day-job. No doubt Jeffrey will have made an improved version before I return to work on Thursday. Knowing him, the little brat, it will probably self suspend and actually bring about the destruction of Vulcan. Dick. 'Till then I'll be working on my robot and hopefully doing some animating by early June.
I'll keep you posted.
Yeah, I totally get paid to make this stuff: it's great for a day-job. No doubt Jeffrey will have made an improved version before I return to work on Thursday. Knowing him, the little brat, it will probably self suspend and actually bring about the destruction of Vulcan. Dick. 'Till then I'll be working on my robot and hopefully doing some animating by early June.
I'll keep you posted.
Sunday, May 3, 2009
Things to do at work:
When working the cash register at any of our metro-area Ax-man Surplus stores, it's a good idea to keep these three things in mind:
The security of the store is in YOUR hands. See to it that the merchandise, and the fixtures come to no damage. Use any means necessary.

Make signs! Half the reason ours customers keep coming back is the literature. The literature and our shared and somewhat deranged outlook on the world.

Make friends! They don't have to be good looking, and chances are they won't be, but hey, everybody needs a friend.
The security of the store is in YOUR hands. See to it that the merchandise, and the fixtures come to no damage. Use any means necessary.
Make signs! Half the reason ours customers keep coming back is the literature. The literature and our shared and somewhat deranged outlook on the world.
Make friends! They don't have to be good looking, and chances are they won't be, but hey, everybody needs a friend.
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